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82C54/B

Part # 82C54/B
Description Programmable Timer Single5v 2.5mA 24-Pin CDIP
Category IC
Availability Out of Stock
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Technical Document


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4-10
Mode 3: Square Wave Mode
Mode 3 is typically used for Baud rate generation. Mode 3 is
similar to Mode 2 except for the duty cycle of OUT. OUT will
initially be high. When half the initial count has expired, OUT
goes low for the remainder of the count. Mode 3 is periodic;
the sequence above is repeated indefinitely. An initial count
of N results in a square wave with a period of N CLK cycles.
GATE = 1 enables counting; GATE = 0 disables counting. If
GATE goes low while OUT is low, OUT is set high immedi-
ately; no CLK pulse is required. A trigger reloads the
Counter with the initial count on the next CLK pulse. Thus
the GATE input can be used to synchronize the Counter.
After writing a Control Word and initial count, the Counter will
be loaded on the next CLK pulse. This allows the Counter to
be synchronized by software also.
Writing a new count while counting does not affect the cur-
rent counting sequence. If a trigger is received after writing a
new count but before the end of the current half-cycle of the
square wave, the Counter will be loaded with the new count
on the next CLK pulse and counting will continue from the
new count. Otherwise, the new count will be loaded at the
end of the current half-cycle.
FIGURE 12. MODE 3
Mode 3 is Implemented as Follows:
EVEN COUNTS: OUT is initially high. The initial count is
loaded on one CLK pulse and then is decremented by two
on succeeding CLK pulses. When the count expires, OUT
changes value and the Counter is reloaded with the initial
count. The above process is repeated indefinitely.
ODD COUNTS: OUT is initially high. The initial count is loaded
on one CLK pulse, decremented by one on the next CLK pulse,
and then decremented by two on succeeding CLK pulses.
When the count expires, OUT goes low and the Counter is
reloaded with the initial count. The count is decremented by
three on the next CLK pulse, and then by two on succeeding
CLK pulses. When the count expires, OUT goes high again and
the Counter is reloaded with the initial count. The above pro-
cess is repeated indefinitely. So for odd counts, OUT will be
high for (N + 1)/2 counts and low for (N - 1)/2 counts.
Mode 4: Software Triggered Mode
OUT will be initially high. When the initial count expires, OUT
will go low for one CLK pulse then go high again. The count-
ing sequence is “Triggered” by writing the initial count.
GATE = 1 enables counting; GATE = 0 disables counting.
GATE has no effect on OUT.
After writing a Control Word and initial count, the Counter will be
loaded on the next CLK pulse. This CLK pulse does not decre-
ment the count, so for an initial count of N, OUT does not strobe
low until N + 1 CLK pulses after the initial count is written.
If a new count is written during counting, it will be loaded on
the next CLK pulse and counting will continue from the new
count. If a two-byte count is written, the following happens:
(1)Writing the first byte has no effect on counting.
(2)Writing the second byte allows the new count to be
loaded on the next CLK pulse.
This allows the sequence to be “retriggered” by software. OUT
strobes low N + 1 CLK pulses after the new count of N is written.
NNNN
0
2
0
4
0
2
0
4
0
2
0
4
0
2
0
4
0
4
0
2
NNNN
0
4
0
2
0
5
0
2
0
5
0
4
0
2
0
5
0
5
0
2
NNNN
0
2
0
4
0
2
0
2
0
2
0
4
0
2
0
4
0
4
0
2
WR
CLK
GATE
OUT
CW = 16 LSB = 4
WR
CLK
GATE
OUT
WR
CLK
GATE
OUT
CW = 16 LSB = 5
CW = 16 LSB = 4
82C54
4-11
FIGURE 13. MODE 4
Mode 5: Hardware Triggered Strobe (Retriggerable)
OUT will initially be high. Counting is triggered by a rising
edge of GATE. When the initial count has expired, OUT will
go low for one CLK pulse and then go high again.
After writing the Control Word and initial count, the counter
will not be loaded until the CLK pulse after a trigger. This
CLK pulse does not decrement the count, so for an initial
count of N, OUT does not strobe low until N + 1 CLK pulses
after trigger.
A trigger results in the Counter being loaded with the initial
count on the next CLK pulse. The counting sequence is trig-
gerable. OUT will not strobe low for N + 1 CLK pulses after
any trigger GATE has no effect on OUT.
If a new count is written during counting, the current count-
ing sequence will not be affected. If a trigger occurs after the
new count is written but before the current count expires, the
Counter will be loaded with new count on the next CLK pulse
and counting will continue from there.
FIGURE 14. MODE 5
Operation Common to All Modes
Programming
When a Control Word is written to a Counter, all Control
Logic, is immediately reset and OUT goes to a known initial
state; no CLK pulses are required for this.
Gate
The GATE input is always sampled on the rising edge of
CLK. In Modes 0, 2, 3 and 4 the GATE input is level sensi-
tive, and logic level is sampled on the rising edge of CLK. In
modes 1, 2, 3 and 5 the GATE input is rising-edge sensitive.
In these Modes, a rising edge of Gate (trigger) sets an edge-
sensitive flip-flop in the Counter. This flip-flop is then sam-
pled on the next rising edge of CLK. The flip-flop is reset
immediately after it is sampled. In this way, a trigger will be
detected no matter when it occurs - a high logic level does
not have to be maintained until the next rising edge of CLK.
Note that in Modes 2 and 3, the GATE input is both edge-
and level-sensitive.
NNNN
0
2
0
1
0
0
FF
FF
FF
FE
FF
FD
0
3
WR
CLK
GATE
OUT
CW = 18 LSB = 3
WR
CLK
GATE
OUT
WR
CLK
GATE
OUT
CW = 18 LSB = 3
CW = 18 LSB = 3
NNN
0
3
0
2
0
1
0
2
0
1
0
0
FF
FF
NN NN
0
3
0
3
0
2
0
1
0
0
FF
FF
0
3
LSB = 2
N
NNNN
0
3
0
2
0
1
0
0
FF
FF
0
3
WR
CLK
GATE
OUT
CW = 1A LSB = 3
NNNN
0
3
0
2
0
3
0
2
0
1
NNNN
0
3
0
2
0
1
0
0
FF
FF
FF
FE
WR
CLK
GATE
OUT
CW = 1A LSB = 3
WR
CLK
GATE
OUT
CW = 1A LSB = 3
N
NN
0
0
FF
FF
LSB = 5
N
0
5
0
4
82C54
4-12
Counter
New counts are loaded and Counters are decremented on
the falling edge of CLK.
The largest possible initial count is 0; this is equivalent to 2
16
for binary counting and 10
4
for BCD counting.
The counter does not stop when it reaches zero. In Modes 0,
1, 4, and 5 the Counter “wraps around” to the highest count,
either FFFF hex for binary counting or 9999 for BCD count-
ing, and continues counting. Modes 2 and 3 are periodic; the
Counter reloads itself with the initial count and continues
counting from there.
FIGURE 15. GATE PIN OPERATIONS SUMMARY
FIGURE 16. MINIMUM AND MAXIMUM INITIAL COUNTS
SIGNAL
STATUS
MODES
LOW OR
GOING LOW RISING HIGH
0 Disables Counting - Enables Counting
1 - 1) Initiates
Counting
2) Resets output
after next clock
-
2 1) Disables
counting
2) Sets output im-
mediately high
Initiates Counting Enables Counting
3 1) Disables
counting
2) Sets output im-
mediately high
Initiates Counting Enables Counting
4 1) Disables
Counting
- Enables Counting
5 - Initiates Counting -
MODE MIN COUNT MAX COUNT
010
110
220
320
410
510
NOTE: 0 is equivalent to 2
16
for binary counting and 10
4
for BCD
counting.
82C54
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